AI Insights · Timothy · October 2025
Top 5 Slime Games on Android in the Middle East, Q3 2025
Explore the performance of the top 5 slime games on Android in the Middle East during Q3 2025, highlighting download trends, revenue, and active user statistics.
The third quarter of 2025 saw notable activity in the slime games category on the Android platform across the Middle East. Here's a closer look at the performance of the top 5 slime games, with insights sourced from Sensor Tower.
My Talking Slimy - Slime Buddy by Pixeland OU experienced fluctuations in weekly revenue, starting at approximately $3K and peaking at $3.6K by late August. Downloads saw a rise mid-quarter, reaching 2.7K in early August, whereas weekly active users showed a slight decline from 15.5K to 14.8K.
Fluid Simulation from DoGreat Technologies had modest weekly revenue, with a peak of $62 in early September. Downloads decreased significantly from 514 to 18 by the end of the quarter, accompanied by a drop in active users from 987 to 68.
Dramaton's Bruno – My Talking Slime Pet showed consistent growth in downloads, peaking at 12.5K in early August. Revenue increased steadily, reaching $54 by late September, while active users maintained a robust presence, slightly fluctuating around 143K.
Magic Fluids by Mad Scientist recorded negligible weekly downloads, with revenue peaking at $33 in late July before tapering off.
Finally, Super Big Slime: Black Hole 3D from Supercent, Inc. saw a decline in downloads from 1.5K to 987, while active users remained relatively stable around 70K. Revenue was minimal, peaking at $20 at the start of the quarter.
For more detailed insights and data, visit Sensor Tower.